Though many authors have described behaviorism in pretty different ways, we could asses that it is an approach to psychology which is focused in the study of the behaviors rather than mental states or strict unobservable happenings inside people’s minds.

Inside videogames, behaviorism plays a key role, being able to be a test field for different theories such as conditioning. Player’s different behaviors, reactions and states are enough diverse to apply consistent theories about their experiences and how they adapt and evolve inside the videogame’s world, making developers to think thoroughly better ways to adapt the game’s experience to suit better the demanding expectances players may have, and how to prevent successive failures on player’s reactions when they do play.

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